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A fast, luck-driven idle game I'm creating in GameMaker. The core loop is simple: flip a line of coins and try to build the longest streak of heads for your payout. Longer streaks trigger bigger multipliers, and hitting a perfect line is insanely rewarding. I challenged myself to scope, design, and code the full game myself over just a few days, focusing on what I enjoy about playing games more than polish. Check out the game so far here!
Skills: GameMaker Studio, Game Systems Design, Event-Driven Programming, Modular System Architecture, Rapid Prototyping
I got into 3D modeling after a computer graphics course introduced me to Blender, and it quickly became one of my favorite creative outlets. Since then, I've been researching different workflows and techniques for modeling, lighting, materials, and scene building so that I can bring my own ideas to life instead of only imagining them. For this portfolio, I was able to merge 3D world-building and digital art with my background in programming to create an interactive space instead of a normal static site. Long term, I hope to have the ability to use these skills and build games end-to-end on my own — code, art, design, and feel.
Skills: Blender, 3D Modeling, Lighting & Composition, Game Art, Web Development, Visual Design
A full-stack web application that generates potential course schedules based on user inputted classes, target credit range, and course priorities. The project was developed collaboratively in a team of four over two sprints for my Software Engineering course, allowing me to experience a professional development cycle first-hand. I contributed to both front-end and back-end tasks, helping integrate a generation algorithm while also ensuring smooth deployment across Docker and DigitalOcean environments.
Skills: Python, Flask, MongoDB, HTML/CSS, Docker, Deployment, Agile Development, Team Collaboration
Hello! I'm Samuel, and I'm currently a senior at New York University
studying computer science and game design. I'm also a part of NYU's
Accelerated Bachelor's - Master's program. I enjoy mixing problem-solving
skills with creativity to bring ideas to life through projects involving
game development and 3D design.
In my free time I like to play piano,
explore the city, and compete on NYU's Overwatch 2 team. I'm excited
to learn new tools and collaborate with others who share my love
for technology and art. Also, the piano in this room works! Give it a try
and play a song!